WASM must be enabled in order to play.
Dev log
- 4/29: Basic idea implemented. Still figuring out the flow of the game and what's "fun".
- 5/1: Corrected cell arithmetic and added basic validation.
- 5/4: Added visualization for grid operations.
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Need to decide if the overlap logic is worth keeping.Overlap seems interesting enough.
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- 5/7: Added basic null and adjacency error styling.
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For adjacency errors, find something more visually interesting.
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- 5/25: Relaxed operator placement, and refreshed cell styling. It's now possible to "unlock" the puzzle and win.